Here’s the activity to go to the convenience store after unlocking it with a graduating player.
Possible Outcomes #
- Getting Items - You could buy some stuff and successfully have them added to the Items screen in the smartphone, like energy drinks.
- Improving Player Moods (shown below) - You could buy some stuff and then your players could steal them for themselves.
Standard Dialog #
The following two screens of dialog should be the same for each of the convenience store instances.
I decided to go out to the convenience store. It was a store where a former player was working.
I hadn’t seen him in a long time, but he told me about a recommended product.
Variable Dialog #
The following screens of dialog will vary based on which product the game randomized for you.
I decided to buy the recommended snacks/candy. …But, unfortunately the players suddenly stuffed them into their stomacks.
Sugisaki (line 1) and Fukushima’s (3) mood became good. Yuasa’s (2) mood became normal.
I got some candy/snacks, but these rascals ate them all. At least their moods improved as a result.